//
//  GLESCapture.h
//  FrameBufferObject
//
//  Created by 畑圭輔 on 10/03/23.
//  Copyright 2010 Keisuke Hata. All rights reserved.
//

#import <Foundation/Foundation.h>
#import <Foundation/Foundation.h>
#import <QuartzCore/QuartzCore.h>

#import <OpenGLES/EAGL.h>
#import <OpenGLES/EAGLDrawable.h>
#import <OpenGLES/ES1/gl.h>
#import <OpenGLES/ES1/glext.h>

@interface GLESCapture : NSObject {

}

+ (UIImage *) snapShotFrameBuffer : (GLuint)fbo 
					   frameWidth:(NSInteger)width
					   frameHeight:(NSInteger)height;

@end
